Nolanoth Posted October 23, 2012 Author Share Posted October 23, 2012 Btw what software did you use to edit the file? Mine is giving me trouble. Link to comment Share on other sites More sharing options...
tbkiah Posted October 23, 2012 Share Posted October 23, 2012 I use Hex Workshop Link to comment Share on other sites More sharing options...
Nolanoth Posted October 23, 2012 Author Share Posted October 23, 2012 And you just the unpacked version of XComGame.upk? Link to comment Share on other sites More sharing options...
tbkiah Posted October 23, 2012 Share Posted October 23, 2012 (edited) I have the XcomGame.upk unpacked open at the same time i have the in this case the GetPerkFromTree file open as well so i can cross search Hex values... Also UE Explorer for reference... although you will have issues saving the edits if you have UE open on the same file you are editting.  EDIT: You also need to use Daemonjax's XShape, otherwise the game will crash. Edited October 23, 2012 by tbkiah Link to comment Share on other sites More sharing options...
Nolanoth Posted October 24, 2012 Author Share Posted October 24, 2012 I've been at this for hours. Some youtube tutorial wold be nice. I open up the unpacked XcomGame.upk with HxD (hex editor) but I have n idea where the hell is "GetPerkFromTree" and I'm not sure how can you use UE Explorer for reference. Link to comment Share on other sites More sharing options...
tbkiah Posted October 24, 2012 Share Posted October 24, 2012 (edited) I use UE explorer for referencing the HEX values.. You also need to extract the files from XcomGame.upk... then in that folder, you look for XcomPerkManager folder. In there you will find the function files, open the one you want in your hex editor. Then you highlight a bunch of code in there and use the find function in the XcomGame.upk, and do your changes there... but it's best to try to interpret the code in the function file before you try making changes in the upk. Also this might help figuring out what the hell all those values mean: http://dl.dropbox.com/u/32777109/Games/XCOM%202012/output.txt Edited October 24, 2012 by tbkiah Link to comment Share on other sites More sharing options...
Nolanoth Posted October 24, 2012 Author Share Posted October 24, 2012 I use UE explorer for referencing the HEX values.. You also need to extract the files from XcomGame.upk... 1 step at a time. I'll have to use the Unreal Package Extractor for that? Link to comment Share on other sites More sharing options...
tbkiah Posted October 24, 2012 Share Posted October 24, 2012 Yes Link to comment Share on other sites More sharing options...
Nolanoth Posted October 24, 2012 Author Share Posted October 24, 2012 OK! I extracted the files. There's quite a lot of them in the XcomPerkManager folder. Where would I find the proper code to change the class tree's? Link to comment Share on other sites More sharing options...
tbkiah Posted October 24, 2012 Share Posted October 24, 2012 you look to the bottom of the folder.. should be something like GetPerkInTreeAssault.Function Link to comment Share on other sites More sharing options...
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