shadowkazama Posted October 22, 2012 Share Posted October 22, 2012 (edited) I'm trying to make a mod to increase mage damage. I currently have this line set in for the destruction tree perks for for novice to master. Mod Spell Magnitude : Add Actor Value Multiply : Destruction : 1.0 I am having a few problems though. All spells do about the same damage now (about 500-550). Enchanted gear is also scaled for some reason. I wanted each spell level to increase, not all of them. ie: Novice spells are increased by a max of 1.0Adept Spells are increased by a max of 2.0ect. I also added a line for the mage stone to reduce all spell cost to 0. I may change that to just destruction spells though (when I figure out how and after the rest is fixed). Can't figure out how to change only the spell cost of destruction. Thanks for any help. Edited October 23, 2012 by shadowkazama Link to comment Share on other sites More sharing options...
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