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Spell power increase effecting Enchantments too?


shadowkazama

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I'm trying to make a mod to increase mage damage. I currently have this line set in for the destruction tree perks for for novice to master.

 

 Mod Spell Magnitude : Add Actor Value Multiply : Destruction : 1.0 

 

I am having a few problems though.

 

All spells do about the same damage now (about 500-550).

 

Enchanted gear is also scaled for some reason.

 

I wanted each spell level to increase, not all of them.

 

ie:

 

Novice spells are increased by a max of 1.0

Adept Spells are increased by a max of 2.0

ect.

 

I also added a line for the mage stone to reduce all spell cost to 0. I may change that to just destruction spells though (when I figure out how and after the rest is fixed).

 

Can't figure out how to change only the spell cost of destruction.

 

Thanks for any help.

Edited by shadowkazama
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