leezeebub Posted October 23, 2012 Share Posted October 23, 2012 Hello, im trying to create some NPCs using clothes from mods ive downloaded, but i cant figure out how to find/use them. Ive ticked all the esm and esp files for my mods and have 4 master files, plus 40 plugins. I had to enter bAllowMultipleMasterLoads=1 into the skyrim editor ini file to make it work, i dont know if that matters. How do i make them show up in the menus and how do i find them amongst the millions of other items? I also have items and animations which id like to use but i assume it will be the same solution. Thanks in advance! Link to comment Share on other sites More sharing options...
steve40 Posted October 23, 2012 Share Posted October 23, 2012 (edited) See the mini tutorial in my sig about "A method to locate modded items in the Creation Kit". Edited October 23, 2012 by steve40 Link to comment Share on other sites More sharing options...
fore Posted October 24, 2012 Share Posted October 24, 2012 Animations are totally different. You can't reference an animation in CK, you can only reference AnimationEvents. These AnimEvents are defined in the Behavior files, and activate specific settings and activities, which can include one or more animations. However, there is no official way to add new animEvents to the behaviors. You have to modify huge undocumented behavior xml files, and that's pretty tedious. So most likely, you have animations which are replacers, or (simple) idles which can be integrated in mods via FNIS. Link to comment Share on other sites More sharing options...
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