miked79 Posted October 31, 2012 Share Posted October 31, 2012 (edited) All being well, it should be good to go when the Mod Manager is released. It's got a minor bug at the start which I haven't been able to fix, but after that it seems fine. It's in a upk with other changes at the moment, so I'll need to find the relevant cam changes and make note of the values etc. I stopped keeping track after 99% of the things I tried, didn't work lol. Once I know the format that the Mod Manager expects, I'll put it all together :) i finally am making progress, heheh ( able to get the camera to zoom in and out further and closer than before)http://www.youtube.com/watch?v=v5ecbv6nOO4 Edited October 31, 2012 by miked79 Link to comment Share on other sites More sharing options...
Tomberculosis Posted November 1, 2012 Share Posted November 1, 2012 This is a rather specific issue, but if you're using a gamepad to control the game on a PC (possibly also on consoles?), the camera for grenades is just terrible. It needs to be zoomed out more, because it's often quite difficult to tell whether an enemy at the far edge of the blast radius will actually be hit. (As a side note, it would also be nice it there was a way to make it easier to tell if enemies are included in the blast radius of grenades and rockets. This is particularly a problem with airborne enemies. Something as simple as highlighting enemies that are within the sphere would be a nice way to go. Things like this make me wonder if 3-D gaming displays might actually have some use in the future.) Link to comment Share on other sites More sharing options...
Odie1974 Posted November 1, 2012 Share Posted November 1, 2012 One great addition to this mod would be to stop the camera from automatically centering on selected unit. There is a button already in the bindings which lets you do the centering manually... TBH I find it annoying when camera moves between my snipers and units across half the map. I have been looking thru the files to find this code, but no luck so far... Do you have any idea where it might be? Link to comment Share on other sites More sharing options...
bokauk Posted November 1, 2012 Share Posted November 1, 2012 One great addition to this mod would be to stop the camera from automatically centering on selected unit. I've currently made it so that it stops zooming in/out when switching units, but not the recentering issue. There were a few different places that I modified in the upk, so I will have to hunt down which functions. I'll look into adding this feature for when I release the mod :) Link to comment Share on other sites More sharing options...
trolcia Posted November 2, 2012 Share Posted November 2, 2012 check this link out its working well its only zoom in and zoom out you can change speed as well .still looking for autocentre cam. http://forums.nexusmods.com/index.php?/topic/817706-some-help-modding-the-camera-zoom-values/ Link to comment Share on other sites More sharing options...
bokauk Posted November 3, 2012 Share Posted November 3, 2012 As soon as XCOM Mod Manager can support more than one modified file, this will be ready :) http://i.imgur.com/hWKHZ.jpg Link to comment Share on other sites More sharing options...
Xcomic Posted November 3, 2012 Share Posted November 3, 2012 Lovely work bokauk, look forward to trying this out :) Sometimes I think I hear Wayne and Garth during the games' Extreme Close ups - Whoaaagh! - XC Link to comment Share on other sites More sharing options...
bokauk Posted November 3, 2012 Share Posted November 3, 2012 (edited) I've decided to make it standalone so that it doesn't need to rely on XCom Mod Manager. It's uploaded to the files section. I've tested it and it seems to work fine for me, so let me know either way if it works for you or not :) Don't forget to read the ReadMe. It'd probably be better to report bugs and other suggestions in the link below instead of this thread. Hope you find it useful :) Free Camera Tool Edited November 4, 2012 by bokauk Link to comment Share on other sites More sharing options...
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