romasty Posted November 12, 2019 Share Posted November 12, 2019 The CK StoryManager tutorial describes how to specify the type of event for the quest so that the story manager can start it. However, I noticed a strange thing: I did not indicate the type of event to my quest (and left it None by default). But the story manager still starts it (I'm using a script event for this). Why? Is there a mistake in the tutorial, or is the Event Dropbox in Quest Tab needed for something else?In addition, I noticed a second thing. I can add the same quest to different nodes multiple times. And even related to different types of events. Does this mean that I can start my quest with several different events (and track the type of event in the script in the handler of the corresponding event)? Link to comment Share on other sites More sharing options...
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