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Sekiro Gameplay


Adipose

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I wouldn't compare it to either of those. The role-playing is quite toned down, for example, you stick with the same sword and armour throughout the game, you don't "spec" into stats, but you do unlock more skills.

 

It's quite linear and the focus of the gameplay is combat - which, however, is done so well I'd struggle to think of how it could be even more satisfying.

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