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[LE] Help with Spriggan Invisibility effect


javaplaza

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UPDATE: I figured it out.

The effect will end when the spriggan starts battle but i believe that can still be adjusted within the vanilla invisibility magic effect.

 

how:

(this script is on a quest stage)

 

FXsprigganFX01effect.stop(spriggan) ; visual effect (turns off glowing leaves)
spriggan.ApplyItem(VanillaInvisPotion) ; vanilla effect 01 (turns off body mesh)
spriggan.PlaySubGraphAnimation("KillFX") ; dont know how this works - but putting it in just like this removed the rest of the FX

 

What I'm trying to do:

There is a scene in my quest where a group of spriggans using their vanilla invisiblity spell continuously for an entire battle. Im familiar with applying magic effects via script, but I can't seem to figure out how how get the invisibility into its own potion/spell. Any help would be really appreciated. Thanks

 

 

Edited by javaplaza
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