1elvis Posted October 24, 2012 Share Posted October 24, 2012 I'm using the "UFO Rebalanced"-mod which up until now has worked like a charm. Now though I'm having a really weird problem and I don't even think it's related to that specific mod. Here's what happened: On my latest Classic/Ironman-playthrough, I'm in mid game. On my last mission the game froze up during the Aliens' turn. Camera didn't return to its regular position, music and level/character animations were still running but the HUD disappeared and the game didn't react to any input all all. Only solution was to ALT-TAB out and end XCOM from the taskbar. Happened after my heavy fired a rocket, causing massive environmental damage - I had that kind of crash with the vanilla version before BTW. I reloaded the game after that and when the time came for the next mission, the guys who were still on my team from the last mission still had their second loadout-slots (which is something the mod enables for Carapace and better armor). But: Two team-slots had to be filled with new guys due to injuries and those guys now didn't get their second inventory slots. I also noticed that scopes now gave +10 aim again, with the mod enabled this should be +5. I launched the mission anyway and the weapons also seemed to have reverted to vanilla: Lasers now did critical damage again on regular shots and the aliens' HP were back to their vanilla state as well. Weirdly enough, those on my team who still had their modded stuff, could use it just as if the mod was active: My assault-gal had her arc-thrower equipped as a sidearm and could use it without a problem. On a, perhaps, unrelated note: The story also seemed a bit screwy after the crash. Even though I already had captured an outsider and the shard research was available, Dr. Vahlen kept bitching every time I killed one of those things - and the game kept throwing outsider-UFOs at me, even though they usually don't show up anymore once you've captured one. So basically my game now is a mix of modded and vanilla content. I quit the game and re-ran the modpatcher, hoping that this would fix it, but no joy. Anyone know if there's a way to salvage my savegame or do I have to start yet another playthrough? E. Link to comment Share on other sites More sharing options...
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