someidiot777 Posted October 25, 2012 Share Posted October 25, 2012 Hey guys and gals, I need some help on identify and fixing a problem for Wrye Flash and FNV Edit programs. I have this one file thingy that doesn't work with both programs, it is: "MMUE-CP-PNOWB.esp I am not sure what mod it goes to, but it has a red box in Wrye Flash and it bring up a error in FNV Edit: [00:03] Background Loader: [Project Nevada - Old World Blues.esp] Loading file[00:03] Background Loader: Fatal: <EOSError: System Error. Code: 2. It only happens with I check it in the plugins. I just when I am using the Mod Configuration Menu mod,and I can't see some options on Project Nevada as it some errors appear on Cyberware. (Like "501 Not found", something to that effect). Here are my mods list: FalloutNV.esm ActiveDeadMoney.esm Active HonestHearts.esm ActiveOldWorldBlues.esm ActiveLonesomeRoad.esm ActiveGunRunnersArsenal.esm ActiveClassicPack.esm ActiveMercenaryPack.esm ActiveTribalPack.esm ActiveCaravanPack.esm ActiveIWS-Core.esm Active AWorldOfPain(Preview).esm Active MoMod.esm Active Project Nevada - Core.esm ActiveProject Nevada - Equipment.esm Active Run the Lucky 38.esm ActiveWeapon Mod Expansion.esm Active WME - GRA.esm ActiveWME - DLCs.esm Active Project Nevada - Rebalance.esp ActiveProject Nevada - Cyberware.esp ActiveRHKGilbertCompanion.esm ActiveMission Mojave - Ultimate Edition.esp Active The Mod Configuration Menu.esp ActiveThe New Bison Steve Hotel.esp ActivePerkEveryLevel.esp ActiveProject Nevada - Dead Money.esp Active Project Nevada - Honest Hearts.esp Active Project Nevada - Old World Blues (No Cyberware).esp Active Project Nevada - Lonesome Road.esp Active Project Nevada - Gun Runners' Arsenal.esp Active NewVegasBounties.esp ActiveIWS-Core-Patrols.esp ActiveIWS-Core-Guards.esp ActiveIWS-Core-Civilians.esp ActiveIWS-DM.esp ActiveIWS-HH.esp ActiveIWS-OWB.esp ActiveIWS-LR.esp ActiveFlashlightNVSE.esp Active AWOPDeadMoney.esp ActiveMMUE-CP-PNCore.esp Active MMUE-CP-PNRebalance.esp Active MMUE-CP-PNEquipment.esp Active MMUE-CP-PNOWB.esp Active NVC_Misty.esp ActiveNVWillow.esp ActiveUnlimitedCompanions.esp Active WeaponModsExpanded.esp Active Project Nevada - WMX.esp Active WMX-PreOrderPackClassic.esp Active WMX-PreOrderPackCaravan.esp Active WMX-PreOrderPackMercenary.esp Active WMX-PreOrderPackTribal.esp Active Weapon Mod Expansion.esp Active Project Nevada - WME.esp Active WME - GRA - Weapon Integration.esp ActiveWME - GRA - Vendor Reform.esp ActiveWME - GRA - Unique Integration.esp ActiveWME - GRA - Just Guns.esp ActiveWME - GRA - Complete.esp ActiveWME - GRA - Arenovalis.esp ActiveWME - GRA - All Weapons.esp ActiveWME - DLCs.esp Active WME - DLCs Arenovalis.esp Active Please help me figure this out. Link to comment Share on other sites More sharing options...
luthienanarion Posted October 25, 2012 Share Posted October 25, 2012 Error Code 2 means that the plugin has not been loaded before whatever requires it. Either the file is missing, or you need to move it before whatever requires it in your load order. There are no MCM options for Cyberware or Equipment, even in the Extra Options mod, and the author put that "error" message in as a joke. Link to comment Share on other sites More sharing options...
someidiot777 Posted October 25, 2012 Author Share Posted October 25, 2012 (edited) o_O, darn nabit. Thank you very much for the reply, was going crazy here. Edited October 25, 2012 by someidiot777 Link to comment Share on other sites More sharing options...
SpartanVOO1 Posted October 26, 2012 Share Posted October 26, 2012 You should install a Cyberware version of PN patch for OWB, because obliviously, MMUE patch required that.WMX conflict with WME , use only one of the (WME and WRP compatibility outdated too)MMUE should be just after DLCs. Read the description Link to comment Share on other sites More sharing options...
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