psycho2112 Posted November 19, 2019 Share Posted November 19, 2019 Hello all, I know this is a problem that has appeared before, but for some reason Roberts is refusing to cooperate with me. I have deactivated/reactivated archive invalidation, re-installed the mod, and most interestingly disabled every mod other than Roberts and for some reason it still isn't working. I have been able to get this mod working in the past, however I have since forgotten how I pulled that off. If there is no mod conflict, why are the meshes showing up all blotchy and wrong? Is this something to fix in xEdit and Geck? I would appreciate any help with this, thank you in advance. Link to comment Share on other sites More sharing options...
dubiousintent Posted November 19, 2019 Share Posted November 19, 2019 Using a body replacement requires a combination of the chosen body mesh, and textures that go along with that mesh. Please see the 'Issue: Body Replacer - Custom Body Types' and related 'Body Replacer -' entries in the 'Solutions to Graphics problems' section of the wiki "Fallout NV Mod Conflict Troubleshooting" article. -Dubious- Link to comment Share on other sites More sharing options...
psycho2112 Posted November 19, 2019 Author Share Posted November 19, 2019 The issue has been resolved, for some reason a second re-installation fixed the issue. I do not know how, but it worked. I apologize for taking up the space. Link to comment Share on other sites More sharing options...
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