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Persistent Problem with Roberts Body Replacer


psycho2112

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Hello all,

 

I know this is a problem that has appeared before, but for some reason Roberts is refusing to cooperate with me. I have deactivated/reactivated archive invalidation, re-installed the mod, and most interestingly disabled every mod other than Roberts and for some reason it still isn't working. I have been able to get this mod working in the past, however I have since forgotten how I pulled that off. If there is no mod conflict, why are the meshes showing up all blotchy and wrong? Is this something to fix in xEdit and Geck? I would appreciate any help with this, thank you in advance.

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Using a body replacement requires a combination of the chosen body mesh, and textures that go along with that mesh. Please see the 'Issue: Body Replacer - Custom Body Types' and related 'Body Replacer -' entries in the 'Solutions to Graphics problems' section of the wiki "Fallout NV Mod Conflict Troubleshooting" article.

-Dubious-

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