johnocc Posted November 19, 2019 Share Posted November 19, 2019 I'm trying to edit a texture dds file with gimp and I'm exporting as dds with bc1 / dxt1 with generated mipmaps, but it's crashing on startup. Any advice on editing dds files? Link to comment Share on other sites More sharing options...
SolCelestial Posted November 22, 2019 Share Posted November 22, 2019 Textures should be saved as dds, BC1 4bpp (sRGB, DX10+), using the Intel Textureworks plugin with Photoshop. BC1 in gimp is slightly different and does not work. (This is the case for the outfit textures. Other textures may require different formats) Link to comment Share on other sites More sharing options...
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