showamanting Posted October 26, 2012 Share Posted October 26, 2012 I have created a custom follower with custom dialogue, and using the follower package ive made them join me at a certain point of the dialogue by setting up as a quest,and using GetOwningQuest().SetStage(10) so it activates them as a follower at that specific stage which works fine but the problem is once they are following they don't have the dialogue that regular followers have e.g command, wait and dismiss how can i apply those options to my follower once they've joined me after custom dialogue. any help would be appreciated and thx in advance =] Link to comment Share on other sites More sharing options...
Recommended Posts