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Enable armor tinting


goerdis

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It's the morality of locking a core feature out of your game then charging for it that bothers me.

 

I agree with your larger point, but just of the sake of precision I'd say armor tinting being a core feature is debatable. It's cosmetic, not gameplay ; I would hardly call that a "core feature" (yes, it is useful for differentiating your soldiers, thus facilitating gameplay. Still hardly "core" to me).

 

On a different/brighter note, I was just thinking what I'd love to see as DLC: flamethrower weapons! A "Flamer" for Assault class and a "Heavy Flamer" for Heavy class. Now that's a small, affordable DLC that would sell and be *awesome*, IMO.

 

Jake said in an interview that they tried to put a flamer in the game, but the propagating flames "put the engines to its knees", so they cut it. I doubt we'll see it back, unfortunately.

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On a different/brighter note, I was just thinking what I'd love to see as DLC: flamethrower weapons! A "Flamer" for Assault class and a "Heavy Flamer" for Heavy class. Now that's a small, affordable DLC that would sell and be *awesome*, IMO.

Jake said in an interview that they tried to put a flamer in the game, but the propagating flames "put the engines to its knees", so they cut it. I doubt we'll see it back, unfortunately.

Given how the game stutters/freaks out when a Beserker runs at you, I can imagine that! :)

 

I'd be happy with a flamer that just hits and damages rather than "sets fire to everything". As cool as that would be, I'd rather compromise than lose every having it as a weapon. Don't suppose you have a link to that interview, BTW, do you?

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Not quite an applicable analogy, because when you buy a car, you get unrestricted ownership of everything about the car. When you buy a game, you don't get unrestricted ownership to everything the game was made of. I don't think anyone in their right mind can say that Firaxis wants us to mess with their game as it stands now, considering the actions they've taken to actively prevent it.

 

That said, some cars can actually make you a criminal if you do things they're able to do, but by design are restricted from doing. Tractors are by design restricted to a very slow speed, but through some easy modifications can allow for more than triple or quadruple the speed. This modification makes you a criminal. That's a bit offtopic though.

 

Perraine echo my feelings on this topic perfectly. Firaxis are a bit dickish by trying to charge $5 for setting two values in a configuration file to "true". It doesn't really affect myself, as I got it as part of the pre-ordering deal, but it's a douche thing to do nonetheless. However, they made the game, not us. If it comes down to either letting them charge $5 for two values, or them not supporting modding at all for the game because modders are nothing but people who'd jump at the chance of "stealing" potential revenue from them... I'd much rather let them have their $5.

Road laws and car company's rights are two different things, you don't make a copyright infringement by buying a dvd and stabbing someone with it.

 

If a person buys a movie he should be able to cut a different version of it if he wants to, he's not breaking any laws by doing it unless he decides to upload it somewhere. Same goes here, I'm not breaking any laws if I tell someone how he can enable all the content he was given when he bought the game as long as I don't provide him with the game files. If enabling content that was disabled in a game is wrong, mods that enable stopping UFO's on mission are also "illegal" and basically all .ini modding should be banned since we can't know whether those changes are future DLC content. If I buy a game and the company for unknown reasons decide to give me extra content for free it's their mistake, not mine.

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^ That's absolute BS on the part of Jake and the devs ... What he really means is that they were either too lazy, too incompetent to do he visuals properly, or were given a time ultimatum by the publisher ... The Sectapod has a "heat ray" and a "heat" animation/effect and you could also recolour the "healing spray" effect to orange/red and that would work quite well as a napalm spray ... So I'm pretty sure that's it's just "dev speak"... there is plenty of "flame" effects in game (every crashed ufo for instance) so that argument is invalid ... (there's probably half a dozen or more Nexus modders/members that could do it in an afternoon, if they had the engine to play with Lol ...)

 

I completely agree with you banjo-oz ... I just hope Firaxis and/or Y2K will see things the same way, or will they do as some other game companies have done and take the affronted, high and mighty point of view?

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^ That's absolute BS on the part of Jake and the devs ... What he really means is that they were either too lazy, too incompetent to do he visuals properly, or were given a time ultimatum by the publisher ... The Sectapod has a "heat ray" and a "heat" animation/effect and you could also recolour the "healing spray" effect to orange/red and that would work quite well as a napalm spray ... So I'm pretty sure that's it's just "dev speak"... there is plenty of "flame" effects in game (every crashed ufo for instance) so that argument is invalid ... (there's probably half a dozen or more Nexus modders/members that could do it in an afternoon, if they had the engine to play with Lol ...)

 

I believe what he said was that the flamer actually put the environment on fire, which then spread everywhere, which is when the real problems started.

You can now actually try by yourself, since I just dug out that Burn ability from its hiding spot and we can now add it back in the game :devil:

It does put thing on fire, and I can see how it would make things difficult to follow for a console. I'm pretty confident a good PC can handle it though !!

See this post

Edited by PepprmintButler
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Whatever it is, right or wrong, it is in this modding community's best interest to just let it go. Either we argue with 2K about our right to get their $5.00 DLC this way and possibly lose all hope of getting modding tools, or we make nice to get our hands on some true modding tools.
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Now, technically this is illegal, because it's publicly broadcasting copyrighted material, but the owners of the material on the DVD aren't going to come stomping in and demand they turn it off, because it's not really a big deal if this one little barber shop plays the disc

 

Never underestimate what a company's lawyer will do. Remember back in 2003, the RIAA sued a 12 year old girl for downloading music.

 

The music industry has turned its big legal guns on Internet music-swappers — including a 12-year-old New York City girl who thought downloading songs was fun.

 

Brianna's mom, Sylvia Torres, said the lawsuit was "a total shock."

"My daughter was on the verge of tears when she found out about this," Torres said.

 

"It's not like we were doing anything illegal," said Torres. "This is a 12-year-old girl, for crying out loud."

 

Brianna and the others sued yesterday under federal copyright law could face penalties of up to $150,000 per song

 

There are many many more cases where people and/or organizations were sued for trivial things. One needs to play it safe when dealing with a company selling something, even if a person believes it's not illegal or wrong.

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There are many many more cases where people and/or organizations were sued for trivial things. One needs to play it safe when dealing with a company selling something, even if a person believes it's not illegal or wrong.

True. For example TVShack founder Richard O'Dwyer who's in danger of being extradited to US even though he's a british citizen and never broke any british laws. For god's sake, the last time he was in US was when he was 5! We live in a sick world where the laws can't be trusted when money's involved.

 

http://www.guardian.co.uk/technology/2012/aug/08/richard-odwyer-leaked-memo-hollywood-lobbying

http://www.change.org/en-GB/petitions/ukhomeoffice-stop-the-extradition-of-richard-o-dwyer-to-the-usa-saverichard

http://juliasblog-the-fight-of-our-lives.blogspot.fi/

 

Still, I wish to believe that if a company like Firaxis or 2K started to sue people for modding their own games, their sales would bomb and it'd be a financial suicide. Companies need to understand that not everything goes.

Edited by kayttaja
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Still, I wish to believe that if a company like Firaxis or 2K started to sue people for modding their own games, their sales would bomb and it'd be a financial suicide. Companies need to understand that not everything goes.

 

I'm fairly certain that they wouldn't sue gamers for modding their game, but editing files to get access to DLC they're selling is a different matter entirely. It may not seem like it to us gamers, but to them and their lawyers it very much will. While it's debatable from now to the end of time if putting Paid For DLC on the game disk is a jerk move or not, the companies who make the game and are selling the DLC won't look at any community with high regards for giving away stuff they're selling.

 

And while I doubt they'd go as far as to sue individual players, it's far far easier for their lawyers to send a Cease and Desist notice to the head guys here at the Nexus and/or use a legal boot to the face to get the site shut down (or if we're lucky, just the XCom section).

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