Jump to content

Modifying Light Sources


MaXiMiUS

Recommended Posts

I'm trying to modify the following light source: PipboyLight640

 

I want to change it's radius from 640 to 2048 (which means changing the byte at offset 155 from 03 [640 radius] to 08 [2048 radius])

 

Here's the Hex for what I have so far:

 

544553342100000000000000000000000000000000000000484544520C00D7A3703FFA560C0019EA
7FF434E414D09004D6158694D6955530047525550870000004C49474800000000022601000100000
4C49474857000000000000003E920200054133000F000500454449440F00506970626F794C696768
4363430004F424E440C00DAFFD8FFB6FF260028003000444154412000FFFFFFFF00080000C2F5D10
000000000000803F0000B4420000000000000000464E414D04009A99993F

 

I can't figure out WHY none of my changes to this light source are showing up in-game.

 

Even if I set the light radius to FF [256 + (256*256) = 65792] or 0F [(256*256) = 65536], still -nothing- shows up in-game.

 

Maybe I should try hex-editing Fallout3.esm itself and see if the changes take effect? >_<

 

I'm -certain- I've figured out where the radius and color data is stored in light sources in Fallout 3.. Bah.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...