drizzt9889 Posted October 27, 2012 Share Posted October 27, 2012 (edited) I am terrible with the G.E.C.K. I am running FTS and Wasteland defense. If you TCL through the outside of the Crimson Caravan Company Fort its a huge, walled, open area. The only problem is it's not navmeshed. If anyone could navmesh it for me I would be eternally gratefull. In the G.E.C.K. just open up wasteland and snap to gun runners and scroll over to it, real close. Edited October 28, 2012 by drizzt9889 Link to comment Share on other sites More sharing options...
SKYZOO Posted October 28, 2012 Share Posted October 28, 2012 (edited) Okay quick question. Is this for your companions? Because your player character doesn't require navmeshing, and if it is for companions, it is an open space the way you are accessing it. Meaning there is nothing for your companions to get stuck or hung-up on, so I'm a bit confused here. Read the post below and get back to me. Edited October 28, 2012 by SKYZOO Link to comment Share on other sites More sharing options...
SKYZOO Posted October 28, 2012 Share Posted October 28, 2012 (edited) I MADE A QUICK 5 MINUTE NAVMESH TO TEST AND SEE IF IT EVEN WILL WORK FOR YOU. PRIVATE MESSAGE ME WITH AN E-MAIL LINK AND I'LL SEND YOU THE FILE (I ONLY UPLOAD CERTAIN MODS ON THE NEXUS). THIS IS TO TEST IF YOU CAN ACESS IT WITHOUT A CTD, BY TCL'ing FROM THE OUTSIDE OF THE WALLS TO THE INSIDE. Edit: The navmesh is connected and finalized with no triangle index warnings, and after testing it I had no CTD or trouble wether entering through TCL or through the door itself. My companions followed me around the space in both instances (TCL and door), with the mod on just as they did before activating the mod. So in turn it works, but I don't use either mod you described using. Give it a shot if this is what you're looking for, and hopefully it works for you. Edited October 28, 2012 by SKYZOO Link to comment Share on other sites More sharing options...
drizzt9889 Posted October 28, 2012 Author Share Posted October 28, 2012 I MADE A QUICK 5 MINUTE NAVMESH TO TEST AND SEE IF IT EVEN WILL WORK FOR YOU. PRIVATE MESSAGE ME WITH AN E-MAIL LINK AND I'LL SEND YOU THE FILE (I ONLY UPLOAD CERTAIN MODS ON THE NEXUS). THIS IS TO TEST IF YOU CAN ACESS IT WITHOUT A CTD, BY TCL'ing FROM THE OUTSIDE OF THE WALLS TO THE INSIDE. Edit: The navmesh is connected and finalized with no triangle index warnings, and after testing it I had no CTD or trouble wether entering through TCL or through the door itself. My companions followed me around the space in both instances (TCL and door), with the mod on just as they did before activating the mod. So in turn it works, but I don't use either mod you described using. Give it a shot if this is what you're looking for, and hopefully it works for you. Im so dumb. I was meaning to say the crimson caravan company base. Link to comment Share on other sites More sharing options...
SKYZOO Posted October 28, 2012 Share Posted October 28, 2012 (edited) LOL I can still do that if you'd like. Though I have to say still, If it's a unfurnished area (with one water tower in Crimson C.c. if entering with TCL on) than why the navmesh? Either way I'll fix that up tomorrow and let you know when it's done. Edited October 28, 2012 by SKYZOO Link to comment Share on other sites More sharing options...
drizzt9889 Posted October 28, 2012 Author Share Posted October 28, 2012 LOL I can still do that if you'd like. Though I have to say still, If it's a unfurnished area (with one water tower in Crimson C.c. if entering with TCL on) than why the navmesh? Either way I'll fix that up tomorrow and let you know when it's done. Thanks for all your help SKYZOO, your mod works like a charm. Big props! Link to comment Share on other sites More sharing options...
SKYZOO Posted October 28, 2012 Share Posted October 28, 2012 happy to have helped, glad it worked for you on your end. You can always send a message my way if you find yourself needing some help in the future. Goodday. Link to comment Share on other sites More sharing options...
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