lockstin Posted October 27, 2012 Share Posted October 27, 2012 It started out as just one or two enemies now and then remaining stagnant in a t-stance or similar stance, but now there are at least 4 or 5 per dungeon. Their animations were frozen but their stiff bodies still moved around, moved up to you, and the sound of them attacking would play, and you lose health, but they still don't play their animation. And when they die they just stop moving but remain in that t-stance and are un-lootable. I would suspect it being a skeleton bug, or an animation bug with specific enemies, but it seems to be completely random, some dragur will be stuck others wont, some falmer, not others, and it just looks silly with bears and trolls. It is as if the game, when loading the animations, forgets to apply them to all of the enemies. I've also noticed that it never effects humans. The only animation and skeletal mods i have installed are ones that only effect humans, such as the catwalk mod, which only makes females walk more femininely. Ive only noticed it happening a few days after installing Dawnguard. I've already done re installs of both. Any other ideas of what the issue could be? or better yet how to possibly fix it? it is really breaking the immersion for me. Thank you. Link to comment Share on other sites More sharing options...
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