dfac364 Posted October 27, 2012 Share Posted October 27, 2012 So ive been working on what should have been an easy and quick mod which adds a grizzled and murderous follower after finishing a quest. The problem is the follower has custom everything including dialogue, because of that i cant just rely on the traditional method of setting him to a default voice. I have found the quest for follower dialogue and have added him in but i cant find the quest that actually makes people followers. I treid just writing a script that adds hime to currentfollowerfaction with a rank of 1 at the end of the quest but its not working can anybody please help Link to comment Share on other sites More sharing options...
steve40 Posted October 31, 2012 Share Posted October 31, 2012 Good question, where is the script :armscrossed: . Link to comment Share on other sites More sharing options...
Oes10 Posted October 31, 2012 Share Posted October 31, 2012 Hello? Yes, this is script. Im not 100% sure about this approach, and cannot test atm, but i do think it should go something like this. At the on end fragment, in the topic info which should end the conversation with the npc becoming a follower, do this; - Add a comment first so you can edit properties properly ;Make speaker a follower - Press ok to close the topic info. - Open it up again. - Add 2 faction properties called, for example, factCurrentFollower (set value to CurrentFollowerFaction) and factPotentialFollower (set value to PotentialFollowerFaction) - Go back to script fragment and add this under the comment line; akSpeaker.SetFactionRank(factCurrentFollower, -1) akSpeaker.SetFactionRank(factPotentialFollower, 0) - Compile, ok exit etc. and try it out. Link to comment Share on other sites More sharing options...
steve40 Posted November 1, 2012 Share Posted November 1, 2012 I guess the problem the OP was having is that the rank should be set to -1, not 1. Link to comment Share on other sites More sharing options...
dfac364 Posted November 1, 2012 Author Share Posted November 1, 2012 Thank you for your posts, I actually figured it out and will be releasing the mod once my beta's come back, setting the faction rank was a bad path, the quest for adding someone as a follower is "dialoguefavorgeneric" Link to comment Share on other sites More sharing options...
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