Jump to content

CK says Object has been deleted. I am sure it isn't.


antstubell

Recommended Posts

Upon loading CK and checking for this object SLgCColSol04 it says it has been deleted. Firstly I am sure I did not.

In render window I can see the object is missing and in game it doesn't appear. So I thought maybe I did it by mistake, so closed CK and reloaded. The object shows up in the object window and is marked as *D - deleted. So I load just Skyrim.esm and it appears as normal telling me that my mod has deleted it. But why does it keep showing up as deleted in the object window when my mod is loaded? Is there a way I can get it back or should I make a copy of it and replace ALL because playing the game with my mod loaded makes this object disappear?

Link to comment
Share on other sites

I am not 100% sure I understand...but if I got it, try this;

If the CK is flakey for your mod on this, go into SSEdit, and clear the delete flag on the object there.

 

I find SSEdit more reliable sometimes than the CK.

 

Best of luck, and my apologies if I did not comprehend your situation.

Link to comment
Share on other sites

As posted above, clean it with Tes5Edit.

Also if you haven't cleaned your Masters some objects get deleted by DLCs, i have come across 2 meshes that got deleted by "Dawnguard" and i notice it 5 month after i had finished that cell and in between that time i added in my esp the "Dawnguard" dlc, stupid me in my last installation of Skyrim i had completely forgotten to clean all the masters.


Edit: I just remember this is SSE, and i'm not entirely sure that meshes are deleted by dlcs, maybe Bethesda cleaned the masters before releasing it... but i highly doubt it.

Edited by maxarturo
Link to comment
Share on other sites

yes, once you edit you will see the flags, clear the flag.

 

Also, if you are strongly concerned, make a backup of the esp file beforehand (SSEedit will make a back up on save, if you let it).

 

Don't worry - this is not live heart surgery - you can make backups etc.

Link to comment
Share on other sites

Don't clean an original dirty edit by editing it again! In SSEEdit run the clean tool and then if your mod is still editing a vanilla item 'remove' the item in your mod in SSEedit.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...