Ulath420 Posted October 28, 2012 Share Posted October 28, 2012 Wanting to create a custom set of weapon racks instead of the vanilla looking ones you see all over the place.I'm trying to get a specified weapon rack for each weapon type.Using the standard WeaponRackMidACTIVATORPlayerHouse but I want it to visually mount on a WRDunIntStoneBracket01 and I want to specify the weapon type that goes there. I followed all the instructions for linking WeaponRackMidACTIVATORPlayerHouse to a standard WeaponRckMidPlayerHouse (just replaced it with the WRDunIntStoneBracket01) but the weapon is about 2 feet in front and 4 feet down from the mounting point at an angle. Refreshing the cell made no difference. So I tried to get a little more specific. Just left the mounting point alone and embedded a dummybattleaxe in it and linked the battle axe and the activator, same result. I'm at a loss and I cant find any tutorials for creating custom weapon mounts so I'm asking for help. Link to comment Share on other sites More sharing options...
Ulath420 Posted October 28, 2012 Author Share Posted October 28, 2012 ok so location of the item when placed is actually due to the char's placement and angle, if my char is standing in front of and looking straight at the mounting point the item is horizontal but about 2 paces to the right of my mount. Link to comment Share on other sites More sharing options...
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