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[REL/WIP] Wyrmstooth - Story Mod With New Large(ish) Worldspace


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http://imageshack.us/a/img41/1156/skyrimwyrmstoothposter.jpg



WYRMSTOOTH

Mod Author: Jonx0r
Current Version: 1.10

 

 

http://www.youtube.com/watch?v=0Ucng2YKOKc

Wyrmstooth @ Skyrim Nexus
Wyrmstooth @ Steam


Screenshots

http://imageshack.us/a/img195/204/forestcampm.jpg
http://imageshack.us/a/img827/110/vulthurkrah.jpg
http://imageshack.us/a/img593/2240/shargambandit.jpg
http://imageshack.us/a/img217/3909/draugrshout.jpg



Storyline

The East Empire Company commissions the Dragonborn to slay a dragon that is interrupting trade routes throughout Skyrim. But is the dragon stirring up trouble with a particular reason and is there something more sinister behind it?

A new fully-voiced Skyrim questline that takes you across Skyrim to a large island named Wyrmstooth. Battle across new landscapes and through new dungeons in this professionally delivered adventure.

The quest begins for players at level 10 and above after you have been summoned by the Greybeards in the main quest line. Theodyn Bienne, an imperial courier, will track you down starting from the Bannered Mare in Whiterun and will deliver to you an important message. The task seems simple enough; slay a dragon that's stirring up trouble. But things don't go that easily...



Features

● A new challenging questline with an exciting dragon battle.
● Extra side quests to encounter while exploring the island.
● Fight your way through one of the biggest dungeons in Tamriel with 3 new followers.
● Mind-control a Draugr to solve a dungeon puzzle!
● 30+ new unique npc's.
● A new large landmass with its own unique map and map markers!
● Over 200 lines of new recorded voice acting.
● Make a new player home out of an abandoned imperial fort.
● Placeable bear traps sold by Ja'Shavi-Dar.
● Playable bard instruments.
● New shout: Fiik Lo Sah (Phantom Form).
● New Conjure Draugr spells plus many more.
● New harvestable ingredients.
Custom music tracks.


Credits

● Daniel Coffey (Lurius Liore)
● David Bodtcher (Alberthor)
● Tim Morgan (Theodyn Bienne)
● Andrew Miller (Vulthurkrah)
● Adrianna Peterson (Daenlit, Elmera)
● Ben Britton (Athir, Vulom)
● Dan Marfleet (Shargam)
● Randy Westbrook (Dunyick)
León van der Stadt (Composer)

 

Connect

Email: wyrmstooth@gmail.com
Facebook: http://www.facebook.com/SkyrimWyrmstooth
Google+: http://gplus.to/SkyrimWyrmstooth
Twitter: https://twitter.com/Wyrmstooth

Edited by Guest
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  • 3 weeks later...

Btw just a quick note for anyone receiving a trespass warning when trying to use a bed on the Red Wave after finishing the quest line. The script that switches the doors will still run when you activate the bed so you shouldn't have any problems returning back to Solitude from Wyrmstooth or vice versa.

 

A fix for this issue should be coming in 1.6 and might be related to the fact that I scripted in an additional addtofaction command at the end of the questline for testing purposes and forgot to remove it ... (maybe!)

 

If anyone has any additional feedback or suggestions for this mod, let me know.

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