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How to advance time (like sleep message box) when activating an object


LP08

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You can just use a custom message box that says "X hours have passed" [OK]. To advance time, you just need to set the Global Variable 'GameHours" ahead by X hours. I guess you might also need to set the GameDay ahead by 1 if you end up pushing GameDay over 24/0. Um, does that make sense?
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Yes, I think I will have to do something like that. It would have been elegant to show the wait menu with a countdown on a preset number of hours to simulate the work involved.

 

Thanks for you help.

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