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Posted (edited)

I have had this weird bug happening quite regularly now. If I fast travel too far, the buildings will just cease to exist, leaving me no choice but to save and reload the save file. The textures seem to work fine then, but it can be very immersion-breaking. This is especially the case concerning cut-scenes with travelling. For example, when playing as Ciri for the first time, when defeating the werewolf and cutting back to Crow's Perch, the whole of Crow's Perch turns invisible. With it being a lengthy cut-scene, it is really frustrating to watch the whole conversation pan out in thin air.

 

Has anyone had similar experiences before?

I'm using HD Reworks Project, IncreasedDrawDistance, and Nitpickers Patch, along with FastTravelFromAnywhere. There might be someething related to HD Reworks, but as of now, even uninstalling the mod does not seem to help.

 

Below I've attached a compressed video file showing the issue, And what I do for the bug to appear. Note that the bug still happens if cutscenes and missions take you longer distances, like the instance with Ciri.

 

Edit: The video bugged out, of course.

Edited by NeomG
  • 4 months later...
Posted

It's the IncreasedDrawDistance Mod mate, if you combine it with the HD Reworks Project mod, it just happend to me now and i was looking for a solution but i think i;ll just ditch the increased draw distance mod to solve the problem.

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