vash1985 Posted November 11, 2008 Share Posted November 11, 2008 just a few things i want to put into Fo3 http://image.hazardstrip.com/ss/skins/58073.jpgmodel: metexture: millenia ignore the CSS-ness of the screengrabs. there are a few others that have textured it and if i get their permission i will include them with the release. ive tried to brute force the mesh into place of the 10mm .nif with the latest build of nifscope, but that was a no go =( http://www.furious-skins.com/files/ber7.jpgcredits in pic others that are not finished but will be for the sake of Fo3: http://i241.photobucket.com/albums/ff58/vashts1985/AGL6.jpghttp://i241.photobucket.com/albums/ff58/vashts1985/kimber3.jpghttp://image.hazardstrip.com/ss/wips/52193.jpghttp://i241.photobucket.com/albums/ff58/vashts1985/red96.jpghttp://i241.photobucket.com/albums/ff58/vashts1985/g11.jpghttp://i241.photobucket.com/albums/ff58/vashts1985/WTdesktop.jpghttp://i241.photobucket.com/albums/ff58/vashts1985/SPrender.jpg Link to comment Share on other sites More sharing options...
tavtav Posted November 11, 2008 Share Posted November 11, 2008 Wow, very nice! Seeing as you're a fan of anime guns... maybe you can do one of Leon McNichol's Earthshaker pistol from Bubblegum Crisis 6? :D My favorite ever, it's 15mm (I think?) break open revolver with three shots hehe. http://img260.imageshack.us/img260/2559/earthshakerui2.jpg Link to comment Share on other sites More sharing options...
vash1985 Posted November 12, 2008 Author Share Posted November 12, 2008 never seen BGC6, but that revolver is hawt. i will think about it Link to comment Share on other sites More sharing options...
tavtav Posted November 12, 2008 Share Posted November 12, 2008 Woot! \o/ Link to comment Share on other sites More sharing options...
jaysus Posted November 13, 2008 Share Posted November 13, 2008 droooooooooooooooool! poly amounts? man all the nice guns are taken now yet :( Link to comment Share on other sites More sharing options...
vash1985 Posted November 13, 2008 Author Share Posted November 13, 2008 higher than most, but it depends on the model. the g11 and the kimber are on the low side, i know the kimber to be about 2k, as that was the limit i was working with. tbh i cant quite remeber the others and i will check later, but some are the better part of 6-7 k Link to comment Share on other sites More sharing options...
jaysus Posted November 13, 2008 Share Posted November 13, 2008 combat shotgun is 3.8k(with drum) (the 11mm only 1.8k tho)- might try to stick around 4k id propose :P Link to comment Share on other sites More sharing options...
vash1985 Posted November 13, 2008 Author Share Posted November 13, 2008 unless someone can come up with concrete proof that gamebryo would not work with the polycounts it does not matter. all the models are optimized so that they dont contain superfluous verticies and edges, and anymore optimization would result in a loss of detail. Link to comment Share on other sites More sharing options...
vash1985 Posted November 14, 2008 Author Share Posted November 14, 2008 http://i241.photobucket.com/albums/ff58/vashts1985/ScreenShot4.jpg well......its a......well what is this? lol the .nif did not like me adding extra TriStrips apparently (thats why the barrel and grip is missing) also it seems to only want to use one texture. thats the wrong texture for the slide. *sigh* back to the board Link to comment Share on other sites More sharing options...
davidlheppner Posted November 14, 2008 Share Posted November 14, 2008 Very very nice I hope it will be possible to get some of those in before we get a cs, I never really liked the way the 10mm pistols looked Link to comment Share on other sites More sharing options...
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