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Custom Companion missing "interested in me"


karupisu

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Hello there wonderful Nexus people. So i've been working on a custom companion for about a week now and most things are running great. The only hangup have been my tests concerning the player asking the character to marry them. Three things: the test players (1) meet the requirements (amulet of mara, Maramal discussion) for marriage dialogue, (2) can currently engage other NPCs with "interested in me" dialogue trees, (3) can addfac 19809 1 and the custom companion will show "interested" dialogue tree.

 

The Custom Companion has ---

 

-1 currentfollowerfaction

0 potentialfollowerfaction

0 potentialmarriagefaction

 

relationship set to lover

 

Voicetype FemaleYoungEager

-----------------------------------------------

Also her quest for the player completes at stage 40, but I made a few dialogue trees that appear there once the player makes it there. I wonder if this is a quest issue? Anyway, I'd love any input or help! Thanks!

Edited by karupisu
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Alright, so I've even decided to try to make my own dialogue for popping the question. Anyone know what kind of script I should put for a "yes" answer?

 

I copied part of the RelationshipMarriage quest interested >yes script, but is it possible to trigger a second quest from within a first quest? I completely guessed at something like...

 

;akspeaker.setav("Variable03", 0)

akspeaker.AddtoFaction(MarriageAskedFaction)

LoveInterest.ForceRefTo(akspeaker)

GetOwningQuest().SetStage(RelationshipMarriage(20))

 

to no avail - have a lot to learn about the script. So back to figuring out the first the OP. Should separate branches not have sharing topics?

 

Edited: Just an fyi, I have cleaned the mod and generated an SEQ file with TES5Edit. I'd love any input forum or message, and thanks for any help on the issue.

Edited by karupisu
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  • 7 months later...

This is the most annoying. That did not work. If anyone knows how to fix this it'd be appreciated... I have the same settings as the OP, but I don't know what the "Also her quest for the player completes at stage 40..." means

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I also made her a friend instead of lover, maybe that also did it. I realized that before, I didn't even have the amulet of mara equipped, so I have no idea how I actually got it to work, but it should be any one of these things

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