Indarello Posted December 2, 2019 Posted December 2, 2019 When I set idle animation on actor and then execute UseWeapon with melee weapon on this actorEvery hit make him move a bit, how I can disable this movements?I use dyn_activationloop, should I use something another?
Indarello Posted December 4, 2019 Author Posted December 4, 2019 I attached npc to furniture, so now it dont move
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