abuabdillah3 Posted October 30, 2012 Share Posted October 30, 2012 hi, my problem is simply, I have a quest stage which I wish to disable a flag on a npc trait. the following is a example: Actor mainbossRef = Alias_mboss.GetActorRef()mbossRef.GetActorBase().SetIsGhost(False) Is doesnt compile, but if I use SetEssential or SetProtected, etc, they work. So what is the code for the "is ghost" flag. thanks :) Link to comment Share on other sites More sharing options...
Ez0n3 Posted October 30, 2012 Share Posted October 30, 2012 IsGhost() and SetGhost(). Link to comment Share on other sites More sharing options...
abuabdillah3 Posted November 3, 2012 Author Share Posted November 3, 2012 IsGhost() and SetGhost(). Oh my God! I can't believe that worked, I swear I had thought I tried that countless times! This is amazing, thank you SO much! Link to comment Share on other sites More sharing options...
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