abuabdillah3 Posted October 30, 2012 Posted October 30, 2012 hi, my problem is simply, I have a quest stage which I wish to disable a flag on a npc trait. the following is a example: Actor mainbossRef = Alias_mboss.GetActorRef()mbossRef.GetActorBase().SetIsGhost(False) Is doesnt compile, but if I use SetEssential or SetProtected, etc, they work. So what is the code for the "is ghost" flag. thanks :)
abuabdillah3 Posted November 3, 2012 Author Posted November 3, 2012 On 10/30/2012 at 9:15 PM, Ez0n3 said: IsGhost() and SetGhost(). Oh my God! I can't believe that worked, I swear I had thought I tried that countless times! This is amazing, thank you SO much!
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