niston Posted December 7, 2019 Share Posted December 7, 2019 Greylich: You can always use FO4edit to delete stuff you don't want from a plugin.Might keep around a backup copy tho, in case you delete just a shy little bit too much :wink: Re the disappearing mods thing, I noticed that too. Been around for about a year and I've got a bunch of mods I've downloaded from here, that are no longer to be found online. I suppose the recent modpack discussion (or the lack of opt-out or whatever) made some people leave. Other reasons I've gathered are people bitching at each other over the most silly of issues, being very inconsiderate or just plain rude to each other.... that sort of thing. But oh well, such is the internet in 2019. Brave new world! On the bright side, new mod authors (or will-become-mod-authors) do join and so, new mods pop up every day. Link to comment Share on other sites More sharing options...
Ko5579 Posted December 8, 2019 Share Posted December 8, 2019 Fallout 4 modding had to fight against multiple problems and that all had lead to mod authors left modding, or at least taken their mods from the nexus. I guess, nobody knows really every reason, for every single mod author, but imo the first "wave" of mod authors left the fo4 scene, was at a time where users have in general not endorse mods. On this time mods had a ridiculous amount on endorsment/downloadrate (50k unique downloads and just 100 endorsments or what it was to that time). I can understand mod authors who have left modding for this very reason. To give a endorsment to a mod needs only a secound and there is no excuse, for nobody, if he does not give a endorsments besides that he don't like the mod for whatever reason and some people take that to much to their heart I guess. Then also Bethesda and Valve were pushing paid mods in Skyrim/Fallout. Something that we still see today in form of the creation club. That was also for some people a reason to go. I have no problems with it. Sometimes I ask me anyways, if it would not be better if every mod costs something, so that users understand the "value" of a mod and the work behind it. Some clearly don't have understand it, what leads me to another reason: Some Mod-Authors have left because they got insulted, or had to often to struggle with false bug reports from users. After my experience - Users come very often in your bug section with bugs that have nothing to do with your mod, but for sure they make you accountable for it and for sure expect they that you solve their problem. Also there is a lot of mod-thievery going on. Mods getting downloaded from the nexus and then uploaded to some other place. In many times, including a price tag on them. That are all reasons that upset the one or other mod-authors and some leaving then. As a tip: Save every mod you like in a mod-safe-directory. I have for every game with mods I play, a directory and save there every mod I use. On this way I still have the mods, even if a mod author deletes his mods on the nexus, or any other paThat Your Tip is great. I will start doing that myself. Link to comment Share on other sites More sharing options...
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