ipxplosion Posted October 31, 2012 Share Posted October 31, 2012 So essentially I need to catch all OnSpellCast() Events of which the Player is the reference object. However, I'm having difficulty figuring out how to listen for Events on an object which the script isn't attached to. I obviously don't want to attach the script directly to the Player object, but I'm not sure how else to accomplish this task. I've spent the past couple days digging through the papyrus documentation for some kind of solution without much luck. Link to comment Share on other sites More sharing options...
ipxplosion Posted October 31, 2012 Author Share Posted October 31, 2012 Nevermind, figured out a nice solution. I'd share with the rest of you, but it doesn't look like anyone intended on helping anyway :thumbsup: Link to comment Share on other sites More sharing options...
steve40 Posted November 1, 2012 Share Posted November 1, 2012 Just create a quest alias for the player and attach your script to it. Link to comment Share on other sites More sharing options...
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