Erahgon Posted November 13, 2008 Share Posted November 13, 2008 I know Bethesda removed targetting individual body parts in melee with VATS for balance reasons, but would it be possible for modders to unlock this with or without the CS? Link to comment Share on other sites More sharing options...
Jared2500 Posted November 13, 2008 Share Posted November 13, 2008 I sure hope so. Link to comment Share on other sites More sharing options...
Jelena Posted November 15, 2008 Share Posted November 15, 2008 Dunno about balancing reasons... but lack of targeting in melee vats is totally destroying the melee experience for me... Although if animations are not in place it might make it real difficult. Link to comment Share on other sites More sharing options...
Guest Posted November 17, 2008 Share Posted November 17, 2008 Yeah i want to rip the balls off and cut throats - make it come true...please please? ^_^P.S> and then attach them to my belt - look - i've riped 10 males woohooP.P.S> i want to cut fingers too - u can't shoot without ur fingers!p.p.p.s> well...i don't really need special animations - just let me point tha fingas ^_^ Link to comment Share on other sites More sharing options...
Ralkahn Posted November 20, 2008 Share Posted November 20, 2008 Hell, I wouldn't care if it used the same default animation as we've got now if it means I can VATS disarm or hamstring a Super Mutie with my combat knife. Link to comment Share on other sites More sharing options...
GrimmC Posted November 20, 2008 Share Posted November 20, 2008 Agreed, 100%. Not being able to target body parts in melee hampers it so, SO much. Link to comment Share on other sites More sharing options...
Baelkin Posted November 24, 2008 Share Posted November 24, 2008 Wouldn't it be possible to make the melee weapons as a ranged weapon "template", give the weapon a range statistic in the vicinty of a melee weapon and use melee animations for the attacks to circumvent the current VATS melee setup? I'm of course just talking out of my hat here as I have no experience making weapons or anything else for that matter in either Fallout or Oblivion, but it just seems logical that you can cheat the game into thinking it should use ranged VATS while playing melee animations. :biggrin: Link to comment Share on other sites More sharing options...
tekn0mega Posted November 24, 2008 Share Posted November 24, 2008 I have looked through the main esm for this myself. I searched for keywords like "melee" and even looked at the templates for the melee weapons. I tried to track down whatever it is that dictates body parts vs. whole body in VATS. I found a couple of values (everything seems so experimental in tesnip right now), I changed the ones I thought may be responsible for turning off body part aiming, but I was wrong with each one :( I hope somebody smarter than me figures this out. Link to comment Share on other sites More sharing options...
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