sonogu Posted November 1, 2012 Share Posted November 1, 2012 Can someone make a mod for horses like the mod "Spouses Can Live Everywhere by Amgepo and Emma" I mean if we had a power to set a point (not a stable, just a point) for our horse to stay, it would be great. In my game, i live on the island with lady stone and i have a tent and camping staf on it. My horse walking on the top of the tent is very disturbing thing (i use "Kuertee Horse Commands" mod), i just want to set a point on the island that my horse stays. If i wasn't using "kuertee Horse Commands" than i would loose the horse easyly and horses are intended to turn back to stables which are very far from my camp. Anyway, i am not into these modding staff and i don't know if it is possible to make this mod, if it is possible and someone can make it, i will appreciate it. Link to comment Share on other sites More sharing options...
Redbeard007 Posted November 3, 2012 Share Posted November 3, 2012 If you are asking for a mod that would make the horse stay in the spot you get off of it I agree. My experience is that the horse(s) tend to go headfirst into battle between you and the person you are fighting or if you stop the horse and dismount to fight a creature the horse sometimes gets in the way and gets killed. Yeah, it would be good to get a mod that makes the horse 'parked' where you dismount it. Link to comment Share on other sites More sharing options...
kuertee Posted November 4, 2012 Share Posted November 4, 2012 (edited) Hey Sonogu/Redbeard007, I have an update to horse commands coming. I'm just waiting on the Creation Kit to be updated for 1.8 before I release it to the public. One my recent updates to the mod is that the horse stops following you when you are near a building. The horse crowding you in entry places has always been an annoyance since the Oblivion version of the mod. Recently, I figured out a way to make them not follow you when near buildings. So when you get off them in towns, they stay at their spot - unless you move far enough from any buildings when they start to follow you again. EDIT: Here's a pre-release version if you wish: https://sites.google.com/site/kuertee/kuerteeHorseCommands%200p721.zip?attredirects=0&d=1 Read the update procedure. I had to rebuild it from scratch due to a bug I introduced in the last version - hence, my Horse Commands mod page is hidden. It's forum thread is active, however. EDIT 2: The actual test for this behaviour is if the player is near a door. If the player is near a door, the horse will stop following him. I'm not sure if there are doors in that island. I may need to extend the test to other structures to incorporate "outdoor" dwellings. E.g. players near beds. Edited November 4, 2012 by kuertee Link to comment Share on other sites More sharing options...
sonogu Posted November 25, 2012 Author Share Posted November 25, 2012 EDIT 2: The actual test for this behaviour is if the player is near a door. If the player is near a door, the horse will stop following him. I'm not sure if there are doors in that island. I may need to extend the test to other structures to incorporate "outdoor" dwellings. E.g. players near beds. Thanks for the reply... No, there is no door on the island, i just have a simple tent and that's it. Link to comment Share on other sites More sharing options...
kuertee Posted November 27, 2012 Share Posted November 27, 2012 I've released the full version with that tweak. The horses will stop following you when near a door, a bed or any crafting stations. So, they should crowd around you anymore.http://skyrim.nexusmods.com/mods/15225 Link to comment Share on other sites More sharing options...
sonogu Posted December 18, 2012 Author Share Posted December 18, 2012 I've released the full version with that tweak. The horses will stop following you when near a door, a bed or any crafting stations. So, they should crowd around you anymore.http://skyrim.nexusmods.com/mods/15225 Thanks for the mod and informing me... i am gonna try it. Link to comment Share on other sites More sharing options...
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