CaptMitch Posted November 2, 2012 Share Posted November 2, 2012 (edited) let me see a screenshot of the script box. Also keep in mind that the game does not by default let you hire kids Edited November 2, 2012 by Capt Mitch Link to comment Share on other sites More sharing options...
silvereden2 Posted November 2, 2012 Author Share Posted November 2, 2012 (edited) let me see a screenshot of the script box. Also keep in mind that the game does not by default let you hire kids Thats the script text I use in the script box ---------------------------------------------------Set TeenNisaREF.Waiting to 0Set TeenNisaREF.Relax to 0Set TeenNisaREF.IsFollowingDefault to 1Set TeenNisaREF.IsFollowingLong to 0Set TeenNisaREF.CombatStyleRanged to 1Set TeenNisaREF.CombatStyleMelee to 0Set TeenNisaREF.HasBeenHired to 1SetPlayerTeammate 1SetIgnoreFriendlyHits 1 TeenNisaREF.evp-------------------------------------------------------------Oh btw would you know how to go about adding perks for companions or even custom perks for that matter. This is the progress I made so far.http://www.youtube.com/watch?v=xuwAIRnCCEI&list=UUNqFa3pjsZ9bcfP5a-773mw&index=1&feature=plcp Edited November 2, 2012 by silvereden2 Link to comment Share on other sites More sharing options...
CaptMitch Posted November 2, 2012 Share Posted November 2, 2012 (edited) Set TeenNisaREF.Waiting to 0 Set TeenNisaREF.Relax to 0 Set TeenNisaREF.IsFollowingDefault to 1 Set TeenNisaREF.IsFollowingLong to 0 Set TeenNisaREF.CombatStyleRanged to 1 Set TeenNisaREF.CombatStyleMelee to 0 Set TeenNisaREF.HasBeenHired to 1 TeenNisaREF.SetPlayerTeammate 1<------set to this TeenNisaREF.SetIgnoreFriendlyHits 1<----set to this Always keep in mind anytime you are setting a variable you HAVE to have a reference. unless it is in a script attached to the object/NPC Edited November 2, 2012 by Capt Mitch Link to comment Share on other sites More sharing options...
CaptMitch Posted November 2, 2012 Share Posted November 2, 2012 (edited) As far as the perks go there are multiple ways of doing this. If you just want a permanent perk just add the perk spell affect to the NPC ACTOR AFFECT LIST. or you can script it in with :[ObjectRefID].CastImmediateOnSelf SpellID:refEXAMPLE:TeenNisaREF.CastImmediateOnSelf MS03PerkSurvivalExpertorTeenNisaREF.CIOS MS03PerkSurvivalExpert Edited November 2, 2012 by Capt Mitch Link to comment Share on other sites More sharing options...
silvereden2 Posted November 2, 2012 Author Share Posted November 2, 2012 Thanks Now i'm able to finish My first companion mod up and upload it Link to comment Share on other sites More sharing options...
CaptMitch Posted November 2, 2012 Share Posted November 2, 2012 (edited) Thanks Now i'm able to finish My first companion mod up and upload it Your more then welcome and im glad i could help.You can always give kudos to let people know i was helpful and come check out our companion website and you can see what kind of advanced features are possible. link is below in my signature. Here are a couple links that help me A LOT with scripting. Script Validator GECK Functions Edited November 2, 2012 by Capt Mitch Link to comment Share on other sites More sharing options...
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