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A pair of mod ideas I had


TheMM

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I've never made a mod for the game in all my years of playing it, and I have zero idea on how to do so. But i at least wanted to put out my two ideas as they've been floating around inside my head for a long time.

 

1. Great House Dagoth expansion

 

GHD is one of my favorite mods of all time for the game, but while I do love it, I felt like it could've gone a bit further. Like, once you become the leader of the 6th House you shouldn't just stop there. Two main paths I see happening are:

 

A. With access to the Tools your character could study the Heart more, which Dagoth Ur even speaks about in the original vanilla game. By doing so you could unlock more direct power for your character while both in normal form and transformed into your Ash Vampire form (maybe even unlock a Dagoth Ur form or a 'divine' form of each race alternatively). You could also use it to create new enchanted items directly from the power of the Heart, and/or enhance items already made from it.

 

B. Expanding the influence of the 6th House. This is the other thing the mod leaves off on. Once you beat the mod, the 6th House has been restored but basically aside of what transpires in the mod the rest of the game world is left quite untouched. I wish there was more of a way of spreading influence. Perhaps by taking and giving Ash Statues to people and spreading Corprus you would expand your influence. Perhaps most NPCs could only be taken so far (and if you neglect to help them with their Corprus, they die), but a few could be taken as far as Ascended Sleepers or even Ash Vampires (just imagine Fargoth the Ash Vampire, eh?).

 

I can see if you were the leader of another house, say the Telvanni, you could make Aryon into an Ash Vampire and have him be your new second in command of the 6th House. Perhaps your stronghold becomes a new headquarters of the 6th House, with unique quests and rewards for each House. Maybe depending on what leadership you have in each faction, they may react differently to the offering of being given Corprus.

 

In any case the overall idea is that it would be about the mod going from just saying you have control, to actually making in no uncertain terms that you do.

 

 

 

2. Alternative main quest

 

This is more my own idea. Basically the thought process is that you would independently discover the secret of the Tribunal, by one of two means. But more importantly, your character is NOT the Nerevarine.

 

A. The Tribunal Temple and Dissident Priests

 

The Temple quests would be altered where, after reaching a certain rank, by going to the Library of Vivec and speaking to Mehra Milo she would speak to you about them, pointing you towards Holamayan if you want to know the truth. Then you'd go through a few quests such as getting the various books in Dwemeris you can find in the game and bringing them to be translated, either by using Hanging Gardens or going to Yagrum Bagarn. Either way you would eventually discover some way of cutting Dagoth Ur off from the Heart without doing the same thing to the Tribunal, allowing them to keep their divinity and eventually returning the Tools to Vivec. Alternatively you could become Patriarch and then confront Tholer Saryoni and/or Vivec with a copy of Progress of Truth, and they will spill the beans at least to a degree, thus saving some time on leg work and letting you get on with things a bit faster.

 

B. Independent research.

 

Somehow, not sure atm how you find out, you come across a cave or tomb where you find a dead Breton mage. An ancestor of Arniel Gane who tried a similar experiment as his descendant later would attempt, with a similar result (I imagine you could also kill his ghost that's floating around). in the same place as him you'd find the failed experiment, and after doing some research you'd finish his experiment, gaining a buff of your choosing for your efforts. From there you could then begin experimenting more with the soulgem apparatus that he set up. I don't know if skill checks are something you can code into the game scripts, but if you can, I imagine that would be how you do it in the mod.

 

Eventually your work will culminate in a psuedo-Heart of Lorkhan being set up using an Ash Ghoul's heart and placing several 6th House amulets around it in a ritual circle. Then when struck with a 6th House Bell Hammer it causes your character to obtain a lich-like state (aka letting you respawn if you would otherwise die next to this pseudo-Heart).

 

Your character's final goal would be to take your research, gather up the things you can and create a false copy of Wraithguard (basically you'd make your own jury-rigged one like in the backpath) and take out the other Ash Vampires, then go to Dagoth Ur and fight him (again you're not the Nerevarine in this instance), and finally finish him off by striking the real Heart to remove his power. You could then additionally remove the Tribunal's power and make yourself into a new Living God.

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Those ideas are good, but I suggest that you start small and later when you have more experience and knowledge about modding then go back to your ideas.

 

I'm talking from experience and this is my first Morrowind mod, well it is not the first one, but it's my first complete mod.

 

Also, read this about learning of how to mod on your own. :smile:

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Those ideas are good, but I suggest that you start small and later when you have more experience and knowledge about modding then go back to your ideas.

 

I'm talking from experience and this is my first Morrowind mod, well it is not the first one, but it's my first complete mod.

 

Also, read this about learning of how to mod on your own. :smile:

 

Of course, I do plan on learning how to mod. I admit my life might end up making me busy the next months, but regardless I appreciate the support. I'd love to know any thoughts you have on the ideas specifically as well.

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