PAPVAFS11 Posted December 11, 2019 Share Posted December 11, 2019 Something I've noticed in my mod testing is that NPCs don't seem to take any self-damage from explosives they've fired, like rocket launchers and mini-nukes. Super mutant suiciders have their suicide attack - and subsequent death - scripted into the NPC itself. Short of scripting it into every NPC and/or weapon in the game, is there a setting I can change or an already-existing mod that I can study to fix this? Link to comment Share on other sites More sharing options...
jaosals42 Posted January 3, 2021 Share Posted January 3, 2021 I don't exactly want to necro this thread, but I have the same question myself. Link to comment Share on other sites More sharing options...
PAPVAFS11 Posted January 19, 2021 Author Share Posted January 19, 2021 I am also still holding out for an answer. Link to comment Share on other sites More sharing options...
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