sillypancake Posted December 11, 2019 Share Posted December 11, 2019 (edited) specifically i want to make it so when you run out of action points you turn into an ash pile. so i want to apply critical laser or plasma effect to self/constant rather than target/fire and forget. Then tie this to a AP value? so getValuePercent <=0.01 actionpoints then make laser critical an ability and remove all conditions on magic effect.but its not working? when my AP is zero i don't die and become ash pile? Edit: worked it out.SpellDamagePlayer 999 on GetValueAP == 0.01 ANDapply: LaserCrit on death Edited December 14, 2019 by sillypancake Link to comment Share on other sites More sharing options...
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