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[LE] how to edit/add onto the UI in the perk screen?


KappaMeister

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I'm fairly new to modding, so bear with me.

 

I've been using DrPharmDawg's excellent GRACE mod series, and I plan on making some changes and additions to it. The most notable of these is that I want to add a section in the character menu (where all the perks are) that shows your characters current attributes from the AVA mod (all 10 of them) and their current values. The only problem is that I don't know how to edit the UI like this, and I haven't been able to find any tutorials on it anywhere.

 

How would I go about making this in the CK? Could somebody guide me through the process of adding onto the UI like this? I know a decent amount of Papyrus, and I plan on running this with SkyUI in case anyone was wondering

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This might not be possible, or may be really complex.

I have worked with editing perk trees (and that is complex) but have never seen anything about adding other values to the screen.

 

However, I DO know that most screen elements are covered in the game interface files, which are all flash files.

You would need to have the tools and skills to edit the game flash files, and then have your mod communicate with them.

 

This too it no simple task.

 

there ARE tutorials on working with flash, but they are pretty sparse. Of course, you if have flash skills (and the tools - they are not cheap) this might be easy.

 

Best of luck, and if you make progress, keep the forum posted; others may have the same questions.

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This might not be possible, or may be really complex.

I have worked with editing perk trees (and that is complex) but have never seen anything about adding other values to the screen.

 

However, I DO know that most screen elements are covered in the game interface files, which are all flash files.

You would need to have the tools and skills to edit the game flash files, and then have your mod communicate with them.

 

This too it no simple task.

 

there ARE tutorials on working with flash, but they are pretty sparse. Of course, you if have flash skills (and the tools - they are not cheap) this might be easy.

 

Best of luck, and if you make progress, keep the forum posted; others may have the same questions.

yeah, that sounds a bit too complicated for me XD

 

Really, all I need is to find some portion of the games menus (apart from the MCM) to put a list of the PCs current attributes. I want it to feel like it isn't modded, as if it was implemented by Bethesda themselves.

 

Is there anyway I could add an additional menu option under the magic screen for my characters attributes, like a separate one from all the magic schools and the active effects? or are there any other places I could put something like this in?

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