rbx3 Posted December 14, 2019 Share Posted December 14, 2019 (edited) The player homes and other locations can become lonely if the player stays put for a while. I think this can be improved by causing visitors to show up occasionally. These npc's could be there just to say hi and eat their bread and mead, or they could come offering a random quest, a unique npc could show up with a marriage proposal, or bandits could be there to try and assassinate or rob you. All of this could make the home feel more like a living and immersive location rather than just storage. How the mechanics of the mod can work: Friendly npc's knock and spawn dialog at the door. If you answer favorably, the npc can spawn inside the door. Enemies either break the door and spawn in (you have to replace the door), or they pick the lock and spawn by surprise. Edited December 15, 2019 by rbx3 Link to comment Share on other sites More sharing options...
rbx3 Posted December 19, 2019 Author Share Posted December 19, 2019 I'd also like to add another related concept: raid attacks. For those who have converted Skyrim to a faction game, modding a location and faction so that for instance the player is a bandit. Occasionally the bandit lair could be attacked by guards or even another antagonist enemy faction. Link to comment Share on other sites More sharing options...
Recommended Posts