kardienlupus Posted December 17, 2019 Share Posted December 17, 2019 I checked similar post, https://forums.nexusmods.com/index.php?/topic/6073198-hkxcmd-not-working-wont-openn/ It all started open HKxcmd result: it windows bar second then disappear right after than. And, no file converting. I dig internet and google for fixing this. People sad I use CMD commend check issue but here I got. the files supposed have skeleton but CMD said skeleton file have no Skeleton. I no I'm real fool on mod. but please if you can teach me the fool have solution of fix? Link to comment Share on other sites More sharing options...
Hanaisse Posted December 17, 2019 Share Posted December 17, 2019 You don't convert the skeleton, you convert the animation file. The skeleton just needs to be in the directory for reference. The cmd prompt to convert hkx to kf is >hkxcmd exportkf skeleton.hkx <animname>.hkx, where <animname> is the animation file you want to convert. So in your case you want to type >hkxcmd exportkf skeleton.hkx crossbow_reload.hkx To convert the kf back to hkx the cmd is >hkxcmd convertkf skeleton.hkx <animname>.kf <animname>.hkx, where <animname> is the same animation name. And be careful of typos. In your pic there's several times you have khx instead of hkx. Link to comment Share on other sites More sharing options...
kardienlupus Posted December 17, 2019 Author Share Posted December 17, 2019 (edited) You don't convert the skeleton, you convert the animation file. The skeleton just needs to be in the directory for reference. The cmd prompt to convert hkx to kf is >hkxcmd exportkf skeleton.hkx <animname>.hkx, where <animname> is the animation file you want to convert. So in your case you want to type >hkxcmd exportkf skeleton.hkx crossbow_reload.hkx To convert the kf back to hkx the cmd is >hkxcmd convertkf skeleton.hkx <animname>.kf <animname>.hkx, where <animname> is the same animation name. And be careful of typos. In your pic there's several times you have khx instead of hkx.Now this message appear what can I do? "No animations found". then my folder address. Edited December 17, 2019 by kardienlupus Link to comment Share on other sites More sharing options...
kardienlupus Posted December 17, 2019 Author Share Posted December 17, 2019 Link of Picture : https://www.loverslab.com/topic/135192-i-try-to-do-animation-moding-but-hkxcmd-not-working-turn-hkx-file-into-kf-not-working-help/?tab=comments#comment-2843890 Link to comment Share on other sites More sharing options...
kardienlupus Posted December 18, 2019 Author Share Posted December 18, 2019 problem solved I got batch commend like this : hkxcmd.exe exportkf "-file convert.hkx-" "file convert.hkx" "The folder coverted file will go"@pause ex : hkxcmd.exe exportkf "skeletonfirst.hkx" "crossbow_reload.hkx" "ExportedAnimation-KF"@pause Make Hkcmd file have batch file in same folder and run administrator. Done. Thanks for helping. Link to comment Share on other sites More sharing options...
NexusComa Posted December 19, 2019 Share Posted December 19, 2019 BodySlide2 will do this automatically when you "slide" the armor if you pick that type of body (I think). I know I see them after I run mine (I could be wrong). Link to comment Share on other sites More sharing options...
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