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Non-Integer Base Damage Values


Miinh

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Hey!

I've been modding my TES5SSE with SSSEEdit to fix various issues the Unofficial Patch missed, but I would like to implement float point damage (decimals) on weapon damage - which is locked to integers right now. Skyrim add-ons did manage to do that for armour (Dawnguard added multiple armours with .5 values, requiring Beth to change armour value to a float point instead of integers), I'd like to do the same for weapons.

How can I achieve that (without bricking my files)?

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