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Underwater Dungeon


Gara23

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Hi, I'm trying to create a cell entirely underwater but i cant seem to achieve this. I have tried to set this in the common data of the cell but the water height doesn't seem to stick and reverts back to zero. Anyone have any ideas ? Basically the cell will be a swim down a huge drain pipe to another dry area if that helps. Thanks

 

Chris

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Take a water plane from WorldObjects\Activator\Water (or several if your scene is large but make sure the edges connect - you can also scale the water planes) and place them above your scene so they cover everything which should be underwater.

 

You may have to leave the "top edge" where you enter the cell uncovered so you have to jump in, I'm not sure if the swimming animation will kick in otherwise. The drowning will work, I discovered that by accident lol.

Edited by acidzebra
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