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Face and forhead color mismatch custom NPCs


Grendel1013

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I am Currently working on a big mod project that involves a lot of custom NPCs. I never had an issue creating custom NPCs until recently. It seems that now every time I try to create a custom NPC there seems to be a forhead/face color mismatch.

 

 

 

 

When I check the NPC ingame it's still there. Also the NPC is devoid of all facial color.

 

Only MODs that I have installed that would effect female Characters are CBBE, All in one face, Appachi hair. ( excluding vampire face fix mods.)

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Grey Face fix

 

Other mods wont effet your NPC on this point, Creation kit causes Grey face, here is what you need to do:

 

After creating your NPC select it from NPC list then use CTRL + F4 to create meshes and textures.

program notifyes you that folders are created, save your ESP then close Creation kit.

 

Leave files what you have created for now, its time create place where you

can easy keep mods in order.

 

Good way to do this is create seperate folder for mods

exsample : Program Files (x86)/Skyrim/My Mods/My Mod.

 

 

Seperate foldering

 

Open My Mod or depedending what you have name it. Create in it Data folder, then create two folders in it:

meshes

textures

 

Open meshes folder and create actors folder, open actors then create character in it.

 

It should look like this: Data/meshes/actors/character.

Do same for textures. Data/textures/actors/character.

 

Extracting FaceGenData

 

meshes

Now lets get your face fix. Open Skyrim/Data/meshes/actors/character folders menu, then use CTRL + X to move FaceGenData

to your Skyrim/My Mods/My Mod/Data/meshes/actors/character folder

 

textures

open Skyrim/Data/textures/actors/character CTRL + X FaceGenData to your

Skyrim/My Mods/My Mod/Data/textures/actors/character folder

 

Things should look like this:

Skyrim/My Mods/My Mod/Data/meshes/actors/character/FaceGenData.

Skyrim/My Mods/My Mod/Data/textures/actors/character/FaceGenData.

 

 

Archive

 

Now open Archive tool located in: Program Files (x86)/steam/steamapps/common/skyrim set things ready to create your faxe fix,

set Textures and Meshes in use from archive settings then open My Mod/Data on its own window and drag meshes & Textures from My Mod/Data to Archive

selection area. Save you archive same name as your mod or it wont work. There you have your NPC BSA what fixed Grey Face issue, but if you want upload it to workshop read last part too.

 

 

To Workshop

 

Open Creation tool and open your ESP select it also active file, when Creation kit have opened do more chages if you see necessery then or just Select File it gives droplist, choose

Upload plugin and archive to Workshop. Creation Kit will notifye for arhive that already exsist's select ok to use your BSA archive then upload it, thats it, your mod is complete and fixed from Grey face issue.

 

 

I hope this helped you.

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