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Posted
Does any one know how many choices you can have in dialogue? I'm making a slave inventory mod, and it works by giving the slave an item (That you have) from choices. :wallbash:
  • 7 months later...
Posted

For each topic you can create can theoretically have unlimited amount of choices. However, for every 5 choices you must call the function again on the next line

 

Example ::

Choice "Give Key" 1 "Give Lockpick" 2 "Give Iron Shortsword" 3 "Give Dagger" 4 "Give puppy" 5

Choice "Give Lumberjack's Axe" 1 "Give Emancipation Proclamation" 2 "Give Freedom Scroll" 3

 

For each of these choices you must have another topic that they are directed to. And the topics that are activated with a choice must load first by positioning them above the topic that defines the choices.

 

Note: A mod that gives companion share to slaves already exist, so unless you want extra practice you may want to fine a different project.

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