Jump to content

adoption limit removed


kieraembers

Recommended Posts

I too would like to add my voice. I could afford to feed, cloth, and spoil at least 10 children.

Also while you are at it, could you expand the interaction dialog and functions between the parents and children.

eg: be able to take the children hunting or fishing etc. I know this game is not the "Simms" or "second life", but it would be nice to create a more family like environment.

Also it would be nice to have an expanded number of replies for the wife to the question "how are the children?"

Link to comment
Share on other sites

I would like to see this happen. I think that there should be more things to say to your spouse and kids. Also when you give your kids things they just say thanks and I would like it if there was more excitement or more responses. Kids and spouse should be able to do more around the house. Also telling them to do chores should have them do more than just sweep the house. (Just a thought but it would be kinda cool if there were ponies that the kids could ride)
Link to comment
Share on other sites

I was curious and looked into the CK a bit (I'm no modder, mind you) and it seems there's a bit of work to be done. the biggest issue i see is distributing script packages. most are shared between all children, but some are made specifically for one of the two children living in your home. Chores and beating up the dummy probably is less a problem, as it's unlikely multiple kids do it at once (not sure if it could cause crashes or something if it does happen though). The real problem is mostlikely the sleeping packages, as it basically tells each kid in which bed to sleep.

 

While i doubt "unlimited" children is impossible, i'm sure it could me raised to at least four though, with a bit of effort. I haven't checked yet if children would sleep in normal, non-children's beds, so i have no clue if there needs to be changed something as well.

Link to comment
Share on other sites

I was curious and looked into the CK a bit (I'm no modder, mind you) and it seems there's a bit of work to be done. the biggest issue i see is distributing script packages. most are shared between all children, but some are made specifically for one of the two children living in your home. Chores and beating up the dummy probably is less a problem, as it's unlikely multiple kids do it at once (not sure if it could cause crashes or something if it does happen though). The real problem is mostlikely the sleeping packages, as it basically tells each kid in which bed to sleep.

 

While i doubt "unlimited" children is impossible, i'm sure it could me raised to at least four though, with a bit of effort. I haven't checked yet if children would sleep in normal, non-children's beds, so i have no clue if there needs to be changed something as well.

 

would it be possible to make it so that there are more children's beds in the house so that they would have somewhere to sleep?

Link to comment
Share on other sites

would it be possible to make it so that there are more children's beds in the house so that they would have somewhere to sleep?

 

I'm not sure, For vanilla houses it's easy to paste a few new beds in. I have no idea how that works with the dynamically added ones from the Hearthfire houses, though. Few hope for compatibility with other house-mods too.

Looking at the big picture i fear you'd either have to do specific versions for each playerhome to add after it's been finished, or overhaul the complete Hearthfire DLC to adapt to it's house building functions. One way is tedious, the other complicated. It's not impossible, but requires a lot of work.

I also thought of workarounds, letting two children sleep in one bed etc. brings lots of other problems with them, though.

Link to comment
Share on other sites

I propose 2 versions of this, one with heavy scripting and one to simply remove the limit.

There is no "simple limit", at least i haven't found a simple variable dictating how many children you can have. The limit of adopted children is technically, as those "scripts" i mentioned before tell the adopted kid that it actually IS adopted, so it stays at your home, call you mommy/daddy etc. without these you could talk to another kid, tell it it's adopted but it would keep standing in place as if nothing happened.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...