GirlGamer55 Posted November 7, 2012 Share Posted November 7, 2012 I'm not new to modding, been doing this for a few years, so keep that in mind when I tell you my issue. I'm using a beautiful fountain by InsanitySorrow found here: http://tesalliance.org/forums/index.php?/topic/5441-development-journal/page__st__20 I drop it in my mesh folder like normal, put the textures in too. Then I load up the ck and put it in there. Shows up fine in the model viewing window but when I drag it into my house I get the red ! I did everything right (I think). I will admit i'm not 100% used to the ck...I used the geck for Fallout 3 and NV. But it's pretty much the same, at least when it comes to that. I have no clue what I did wrong. And just to test it out, I added another resource from that same download (different author) and it messed up as well. Just to be safe I added a resource I got off of this site. It works fine. I don't know if it's just me or not. I'll ask on that website but I thought I would see if anyone else had this issue on here. Link to comment Share on other sites More sharing options...
acidzebra Posted November 7, 2012 Share Posted November 7, 2012 If your CK was recently updated along with the rest of us, this thread may shed some light and present a somewhat annoying workaroundhttp://forums.nexusmods.com/index.php?/topic/825486-ck-issue-with-new-meshes/ Link to comment Share on other sites More sharing options...
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