Gremn4411 Posted December 28, 2019 Share Posted December 28, 2019 (edited) Damn yet another post of this thing. I always assumed I knew how to export the facegen properly etc. I got to test it out and uuh, no I didn't do it right. I googled it and didn't find anything useful about it. I was just looking for a simple step by step system with this but I actually couldn't. Maybe I'm stupid but I am smart enough to realize that the problem is I have no idea where to put the mesh/texture files and how to upload the mod with everything working nicely. I am way too fearful of uploading a mod and getting everyone complaining about the black faces, since I haven't uploaded one yet. So how do I not mess this up? Where do I put the files exactly etc? :P Thanks so much in advance! :D Edited December 28, 2019 by Gremn4411 Link to comment Share on other sites More sharing options...
NexBeth Posted January 3, 2020 Share Posted January 3, 2020 (edited) Facegen files can be found in these directories and they need to be packed in these same directories: Meshes\Actors\Character\FaceGenData\FaceGeom\YOUR PLUGIN esp\YOUR loose filesTextures\Actors\Character\FaceGenData\FaceTint\YOUR PLUGIN esp\Your lose files To pack, just follow the exact same file structure as in the Data folder, only exclude files that are not specific to your mod. Example Data Meshes Textures Scripts Seq YourMod/esp If you pack everything into a BSA, then you will have :Data YourMod.bsa YourMod.esp There is a YT video that covers uploading mods for Skyrim made by Darkfox127. He has a Creation Kit channel on YT. https://www.youtube.com/user/DARKF0X127 Edited January 3, 2020 by NexBeth Link to comment Share on other sites More sharing options...
Recommended Posts