Jump to content

BSA vs Non-BSA


supermaan

Recommended Posts

Just a quick inquiry as to the advantage/disadvantage of a BSA vs Non-BSA file. I want to download a mod that offers both & I'm not sure of what to select. Can anyone enlighten me?
Link to comment
Share on other sites

The bsa archive contains all the custom content in one place. The game parses this as though the files inside it were loose. Loose files always override those in a bsa archive. The main advantage is that it's easier and neater to install and uninstall, there's no chance of inadvertantly moving/deleting/overwriting a single file, etc. If you really wanted to delete every loose file from a mod you deactivated it won't be easy :-)

 

There is only one real problem with loose files. If a player edits a vanilla script, mesh or texture, installed loose it goes in the same place the original did. If you install a second mod that also modifies the same file, it will overwrite the original. With a BSA archive, it will instead override the other depending on load order, but not deleting it. This is particularly noticible if you play around with body mods and re-mesh/re-textures for too long, or play about with mods that tweak the same things, such as vampire/werewolf overhauls.

 

A polite suggestion you may take or leave, try the BSA first. If you have trouble with the mod, use the loose files instead.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...