TweakedOutRaider Posted December 29, 2019 Share Posted December 29, 2019 I want to make this mod for a slightly more challenging start and to make the pipe pistol actually required and somewhat useful in the beginning of the game. Also for possible lore purposes however im not sure if any of the vault 11 staff made it out after the mutiny which seems likely. So they would have taken the guns and ammo. Could someone maybe give me a quick run down with bullet points or point me in the right direction to doing this? I am unfamiliar with the Ck however i can follow instructions, thanks Link to comment Share on other sites More sharing options...
TweakedOutRaider Posted December 29, 2019 Author Share Posted December 29, 2019 (edited) I managed to make it by myself, heres the link if anyones interested. https://www.nexusmods.com/fallout4/mods/42762/ I made it by disabling the items and moving them under the vault. Edited December 29, 2019 by TweakedOutRaider Link to comment Share on other sites More sharing options...
Recommended Posts