HighOnez Posted December 31, 2019 Share Posted December 31, 2019 (edited) This post is just for extra help... As you may know, the mod Racial Body Morphs has a known bug that prevents certain skeletons of the races from ragdolling to the ground unless killed. I want to take it upon myself to fix the issue since no one else is doing so, however, I'm a modding noob that only knows some on the Creation Kit. I have little information on editing nifs in NifSkope, and know nothing about Blender. Hell, I don't know anything about opening nifs in Blender. Is it possible for me to add in ragdolling edits to the skeleton? How do I do so? Can I do it in NifSkope or do I do it in Blender? I'll credit anyone that is able to help me. Edit: For those reluctant to help me, I already have permissions from the mod author to upload the fixed skeletons to nexus. I can show you proof if you are skeptical. Edited January 1, 2020 by HighOnez Link to comment Share on other sites More sharing options...
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