coldreactive Posted November 12, 2012 Share Posted November 12, 2012 I'm going to have a poke around Serana in Dawnguard via Creation Kit, and see what she has. I'll tell you guys if I find anything. Link to comment Share on other sites More sharing options...
coldreactive Posted November 12, 2012 Share Posted November 12, 2012 So here's an ESP for you guys to mess with: http://www.mediafire.com/?dhchj3r6n54rwit Now all someone has to do is edit the esp to attach a script to the AI Package to tell it to toggle the player to be AI controlled when IsIdlePlaying is true. Or else the next step (re-toggling it back to being player driven when the player initiates mouse movement / etc.) can't be done. Actor > Filter: Player to get the player Link to comment Share on other sites More sharing options...
DrNewcenstein Posted September 3, 2014 Share Posted September 3, 2014 Found this thread via Google after trying my luck in the CK with Packages. I downloaded the esp, but it's really no more than I was able to figure out already. But, I did find Serana's sandbox script. DLC1NPCMonitoringPlayer is the name of it. It states the obvious - if the Player is not doing anything for x amount of time, look busy. However, it uses the player as a reference point, obviously, so I'm unsure if the script could be modified to apply to the player. I guess change all the "player" references to "self"? However, that doesn't seem to address the issue of handing the player over to AI Control automatically (which is my preference, rather than a spellhack or via console). Then again, I suppose if there were a script function/command that basically said "if no input detected for x amount of time, setplayeraidriven", (simplistic, I know), then that would do it. However, if it were that simple, it would have been done by now :lol: Link to comment Share on other sites More sharing options...
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