Site Bot Posted November 17, 2008 Share Posted November 17, 2008 Article link: Hi-Res Texture Mods made easy Trying to give some directions for starters in texture editing. To follow the steps given in this article you'll need:Adobe Photoshop 7 (or higher)Nvidia´s .dds pluginFO3 Archive-------------------------------------------------------------------------------- PrologueAll the textures are stored in DataFallout - Textures.bsaInstall FO3 Archive and use it to open that file.You'll be presented with a tidy tree, listing any ... Inside of the various directorys you will find the actual textures. Be aware that bethesda used different sized textures for 1st person & 3rd person views - probably for performance reasons and/or console compatibility - this also makes any object look totally low-res and blurred once you drop it or look at it in VATS/3rd person/etc. You dont want to use the 3rd person textures for any Hi-Res approach. All the 1st person textures bear a "1stperson" prefix in their file names, so they can easily be distinguished from their ugly brothers. 1. smaller textures use less memory / hence give better performance2. bigger textures use more memory / ... you know the drill Link to comment Share on other sites More sharing options...
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