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[LE] Detailed Landscaping


Eluwil

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I have created a fairly large worldspace and can make quite detailed mountains already but I have been unable to find tutorials for detailed landscaping like placing trees, plants, harvestable ingredient, animal spawn points. And I mean a more specific focus on how to create a detailed landscape more so than how to place theses objects into the game.

For example I have made a town with roads and buildings but it still looks bland and undetailed.

Anybody have any good suggestions on where to find tutorials?

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I'm not looking to auto generate my worldspace or add new modding resources, I'm looking for a guide that tells me how to make my worldspace detailed and up to vanilla standard, how to make forests and city's besides just placing trees, houses and roads.

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Random trick I learned when working for a CGI studio:

 

Never spread trees and bushes evenly across the the landscape. Arrange them in "clumps" which is both more realistic and more interesting to look at.

 

Same goes for human made environments. Don't just place random props in every open area but build specific points of interest for the eye to catch on to. Tell the story of the place.

 

The neat shop owner will probably try to keep the entrance of his shop clean and stack old crates and barrels in the backyard.

The old pirate running a seedy bar in a bad part of town on the other hand might just throw that stuff out the front door.

 

Give the player's mind material to come up with its own interpretations and ideas.

What's the meaning of a pile of discarded furniture lying in front of a house? Of a window sill full of neatly arranged flowers? Of business papers and lettes littering a back alley? Of a hole in a thick hedge?

 

Gather "fuel" for this design work through active observation. Whether you're watching movies, playing games, brwosing through pictures on the interweb or driving around your hometown, make it a point to notice how things are arranged and what they tell you about the location and its inhabitants

Even a simple dirt road that curves around the natural topography of the land tells of a vastly different place than a broad, straight as the arrow cobblestone road that just cuts through hills and bridges valleys...

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Look at other Worldspace mods for ideas and see how other modders have placed trees and foliage and structures. Particularly the placement of clutter in towns and villages.

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  • 1 year later...

There are lots of tutorials on youtube! Anything that is related to gardening or landscaping is great. It doesn't matter if we are talking about real life or a simulation. The possibilities are endless. I am currently owning a small garden and I am trying my best in order to have beautiful scenery. I've read about some reviews related to hoses on https://www.growgardener.com/the-5-best-expandable-hose-consumer-reports-in-2020/ and I must say that there are many things that should be taken into consideration when deciding to buy the proper tools for gardening. It's important to use quality ones

Edited by DonFiero
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